Move Numbers graphics into separate Number asset folder

Added precise timing window adjustment for each judge grade
Changed "hold START for options" to a Sprite
This commit is contained in:
Chris Danford
2002-09-22 18:18:50 +00:00
parent 1d0c17dd0f
commit bce306dcdc
21 changed files with 168 additions and 147 deletions
+1 -1
View File
@@ -105,7 +105,7 @@ ScreenStage::ScreenStage()
for( int i=0; i<4; i++ )
{
m_sprNumbers[i].Load( THEME->GetPathTo("Graphics","stage numbers") );
m_sprNumbers[i].Load( THEME->GetPathTo("Graphics","stage parts 5x3") );
if( g_StageType != STAGE_TYPE_EZ2 ) // DONT DIFFUSE COLORS FOR EZ2. Coz we actually set the color in the .png
m_sprNumbers[i].SetDiffuse( GAMESTATE->GetStageColor() );