Move Numbers graphics into separate Number asset folder

Added precise timing window adjustment for each judge grade
Changed "hold START for options" to a Sprite
This commit is contained in:
Chris Danford
2002-09-22 18:18:50 +00:00
parent 1d0c17dd0f
commit bce306dcdc
21 changed files with 168 additions and 147 deletions
+1 -1
View File
@@ -35,7 +35,7 @@ Combo::Combo()
m_sprCombo.SetX( 40 );
m_sprCombo.SetZoom( 1.0f );
m_textComboNumber.LoadFromTextureAndChars( THEME->GetPathTo("Graphics","gameplay combo numbers 5x3"), "0123456789%. :x" );
m_textComboNumber.LoadFromNumbers( THEME->GetPathTo("Numbers","gameplay combo numbers") );
m_textComboNumber.TurnShadowOn();
m_textComboNumber.SetHorizAlign( Actor::align_right );
m_textComboNumber.SetX( 0 );