eval cleanup
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@@ -0,0 +1,10 @@
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local jl = Var "JudgmentLine";
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return Def.ActorFrame {
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LoadActor("frame") .. {
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InitCommand=cmd(y,4;);
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};
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LoadFont("_sf square head 32") .. {
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InitCommand=cmd(settext,string.upper(JudgmentLineToLocalizedString(jl));diffuse,JudgmentLineToColor(jl);strokecolor,JudgmentLineToStrokeColor(jl);shadowlength,0;);
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};
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};
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