Changed the screenshot key to F11 so that at least it works in Linux. Feel free to think of a better solution.

This commit is contained in:
Ben Anderson
2003-08-27 01:30:32 +00:00
parent 8f43dd2320
commit bccafc6bec
+1 -1
View File
@@ -694,7 +694,7 @@ bool HandleGlobalInputs( DeviceInput DeviceI, InputEventType type, GameInput Gam
#ifndef DARWIN
/* XXX: Er, this doesn't work; Windows traps this key and takes a screenshot
* into the clipboard. I don't want to disable that, though; it's useful. */
if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_SYSREQ))
if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_F11))
#else
if(DeviceI == DeviceInput(DEVICE_KEYBOARD, SDLK_KP_MULTIPLY))
#endif