s/Add/push_back/
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@@ -137,7 +137,7 @@ void RageDisplay::GetHzAtResolution(unsigned width, unsigned height, unsigned bp
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if(mode.Height != height) continue;
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if(GetBPP(mode.Format) != bpp) continue;
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add.Add(mode.RefreshRate);
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add.push_back(mode.RefreshRate);
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}
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}
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@@ -192,15 +192,15 @@ D3DFORMAT RageDisplay::FindBackBufferType(bool bWindowed, int iBPP)
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/* When windowed, add all formats; otherwise add only formats that match dwBPP. */
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if( iBPP == 16 || bWindowed )
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{
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arrayBackBufferFormats.Add( D3DFMT_R5G6B5 );
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arrayBackBufferFormats.Add( D3DFMT_X1R5G5B5 );
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arrayBackBufferFormats.Add( D3DFMT_A1R5G5B5 );
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arrayBackBufferFormats.push_back( D3DFMT_R5G6B5 );
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arrayBackBufferFormats.push_back( D3DFMT_X1R5G5B5 );
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arrayBackBufferFormats.push_back( D3DFMT_A1R5G5B5 );
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}
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if( iBPP == 32 || bWindowed )
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{
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arrayBackBufferFormats.Add( D3DFMT_R8G8B8 );
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arrayBackBufferFormats.Add( D3DFMT_X8R8G8B8 );
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arrayBackBufferFormats.Add( D3DFMT_A8R8G8B8 );
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arrayBackBufferFormats.push_back( D3DFMT_R8G8B8 );
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arrayBackBufferFormats.push_back( D3DFMT_X8R8G8B8 );
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arrayBackBufferFormats.push_back( D3DFMT_A8R8G8B8 );
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}
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if( !bWindowed && iBPP != 16 && iBPP != 32 )
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throw RageException( ssprintf("Invalid BPP '%u' specified", iBPP) );
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@@ -618,7 +618,7 @@ void RageDisplay::ResetMatrixStack()
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void RageDisplay::PushMatrix()
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{
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m_MatrixStack.Add( GetTopMatrix() );
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m_MatrixStack.push_back( GetTopMatrix() );
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ASSERT(m_MatrixStack.size()<20); // check for infinite loop
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}
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