s/Add/push_back/

This commit is contained in:
Glenn Maynard
2002-10-31 04:23:39 +00:00
parent a041b7cd3e
commit bccaf3560b
36 changed files with 146 additions and 146 deletions
+6 -6
View File
@@ -121,9 +121,9 @@ void MenuElements::Load( CString sBackgroundPath, CString sTopEdgePath, CString
void MenuElements::TweenTopLayerOnScreen()
{
CArray<Actor*,Actor*> apActorsInTopFrame;
apActorsInTopFrame.Add( &m_sprTopEdge );
apActorsInTopFrame.Add( &m_sprStyleIcon );
apActorsInTopFrame.Add( &m_MenuTimer );
apActorsInTopFrame.push_back( &m_sprTopEdge );
apActorsInTopFrame.push_back( &m_sprStyleIcon );
apActorsInTopFrame.push_back( &m_MenuTimer );
for( unsigned i=0; i<apActorsInTopFrame.size(); i++ )
{
float fOriginalX = apActorsInTopFrame[i]->GetX();
@@ -159,9 +159,9 @@ void MenuElements::TweenTopLayerOffScreen()
will make each component tween off at a different rate ...
-glenn
CArray<Actor*,Actor*> apActorsInTopFrame;
apActorsInTopFrame.Add( &m_sprTopEdge );
apActorsInTopFrame.Add( &m_sprStyleIcon );
apActorsInTopFrame.Add( &m_MenuTimer );
apActorsInTopFrame.push_back( &m_sprTopEdge );
apActorsInTopFrame.push_back( &m_sprStyleIcon );
apActorsInTopFrame.push_back( &m_MenuTimer );
for( unsigned i=0; i<apActorsInTopFrame.size(); i++ )
{
float fOriginalX = apActorsInTopFrame[i]->GetX();