Fixed endless courses to make them repick on repeats and not crash after repeating.
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@@ -117,6 +117,8 @@ public:
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int m_iGameSeed, m_iStageSeed;
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RString m_sStageGUID;
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void SetNewStageSeed();
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/**
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* @brief Determine if a second player can join in at this time.
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* @return true if a player can still enter the game, false otherwise. */
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