remove m_szSecondaryFunction

This commit is contained in:
Glenn Maynard
2004-12-04 04:44:52 +00:00
parent 36d462ffd6
commit bc9ad4169d
2 changed files with 0 additions and 170 deletions
-1
View File
@@ -45,7 +45,6 @@ public:
int m_iButtonsPerController;
int GetNumGameplayButtons() const;
char m_szButtonNames[MAX_GAME_BUTTONS][60]; // The name used by the button graphics system. e.g. "left", "right", "middle C", "snare"
char m_szSecondaryFunction[MAX_GAME_BUTTONS][60]; // displayed on the mapping screen
GameButton m_DedicatedMenuButton[NUM_MENU_BUTTONS];
GameButton m_SecondaryMenuButton[NUM_MENU_BUTTONS];
int m_iDefaultKeyboardKey[MAX_GAME_CONTROLLERS][MAX_GAME_BUTTONS]; // default keyboard keys only have an effect the current game is this game
-169
View File
@@ -127,22 +127,6 @@ Game g_Games[NUM_GAMES] =
"Insert Coin",
"Operator",
},
{ // m_szSecondaryFunction
"(MenuLeft)",
"(MenuRight)",
"(MenuUp)",
"(MenuDown)",
"",
"",
"",
"",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"",
"",
},
{ // m_DedicatedMenuButton
DANCE_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
DANCE_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
@@ -223,21 +207,6 @@ Game g_Games[NUM_GAMES] =
"Insert Coin",
"Operator",
},
{ // m_szSecondaryFunction
"(MenuUp)",
"(MenuDown)",
"(Start)",
"(MenuLeft)",
"(MenuRight)",
"(dedicated)",
"",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"",
"",
},
{ // m_DedicatedMenuButton
PUMP_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
PUMP_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
@@ -318,23 +287,6 @@ Game g_Games[NUM_GAMES] =
"Insert Coin",
"Operator",
},
{ // m_szSecondaryFunction
"(MenuUp)",
"(MenuDown)",
"(Start)",
"(MenuLeft)",
"(MenuRight)",
"",
"",
"(dedicated)",
"",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"",
"",
},
{ // m_DedicatedMenuButton
EZ2_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
EZ2_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
@@ -417,21 +369,6 @@ Game g_Games[NUM_GAMES] =
"Insert Coin",
"Operator",
},
{ // m_szSecondaryFunction
"(MenuLeft)",
"(MenuDown)",
"",
"(MenuUp)",
"(MenuRight)",
"",
"",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"",
"",
},
{ // m_DedicatedMenuButton
PARA_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
PARA_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
@@ -513,24 +450,6 @@ Game g_Games[NUM_GAMES] =
"Insert Coin",
"Operator",
},
{ // m_szSecondaryFunction
"(MenuLeft)",
"",
"",
"(MenuUp)",
"(MenuDown)",
"",
"",
"(MenuRight)",
"",
"",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"",
"",
},
{ // m_DedicatedMenuButton
DS3DDX_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
DS3DDX_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
@@ -619,25 +538,6 @@ Game g_Games[NUM_GAMES] =
"Insert Coin",
"Operator",
},
{ // m_szSecondaryFunction
"(MenuLeft)",
"",
"(MenuRight)",
"",
"",
"",
"",
"(MenuUp)",
"(MenuDown)",
"",
"",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"",
"",
},
{ // m_DedicatedMenuButton
BM_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
BM_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
@@ -723,20 +623,6 @@ Game g_Games[NUM_GAMES] =
"Insert Coin",
"Operator",
},
{ // m_szSecondaryFunction
"(MenuLeft)",
"(MenuRight)",
"(MenuDown)",
"(MenuUp)",
"",
"",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"",
"",
},
{ // m_DedicatedMenuButton
MANIAX_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
MANIAX_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
@@ -817,23 +703,6 @@ Game g_Games[NUM_GAMES] =
"Insert Coin",
"Operator",
},
{ // m_szSecondaryFunction
"(MenuLeft)",
"(MenuRight)",
"(MenuDown)",
"(MenuUp)",
"",
"",
"",
"",
"",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"",
"",
},
{ // m_DedicatedMenuButton
TECHNO_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
TECHNO_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
@@ -924,26 +793,6 @@ Game g_Games[NUM_GAMES] =
"Insert Coin",
"Operator",
},
{ // m_szSecondaryFunction
"",
"(MenuUp)",
"",
"(MenuLeft)",
"",
"(MenuRight)",
"",
"(MenuDown)",
"",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"",
"",
},
{ // m_DedicatedMenuButton
PNM_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
PNM_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT
@@ -1033,24 +882,6 @@ Game g_Games[NUM_GAMES] =
"Insert Coin",
"Operator",
},
{ // m_szSecondaryFunction
"(MenuLeft)",
"(MenuRight)",
"(MenuUp)",
"(MenuDown)",
"",
"",
"",
"",
"",
"",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"(dedicated)",
"",
"",
},
{ // m_DedicatedMenuButton
LIGHTS_BUTTON_MENULEFT, // MENU_BUTTON_LEFT
LIGHTS_BUTTON_MENURIGHT, // MENU_BUTTON_RIGHT