BitmapText::Rainbow -> RainbowScroll to fix naming confict with Actor::rainbow
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@@ -78,11 +78,11 @@ void GroupList::Load( const vector<RString>& asGroupNames )
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if( i == 0 )
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{
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label->SetRainbow( true );
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label->SetRainbowScroll( true );
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}
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else
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{
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label->SetRainbow( false );
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label->SetRainbowScroll( false );
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label->SetDiffuse( SONGMAN->GetSongGroupColor(asGroupNames[i]) );
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}
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