remove IgnoreJoyAxes option. Instead, have ScreenMapControllers prefer button presses over axis presses for simultaneouly received input events.
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@@ -45,7 +45,6 @@ PrefsManager::PrefsManager()
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m_iMovieColorDepth = 16;
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m_iMaxTextureResolution = 2048;
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m_iRefreshRate = REFRESH_DEFAULT;
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m_bIgnoreJoyAxes = true; // ON by default because all USB convertors that are compatible with pads map to buttons
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m_bOnlyDedicatedMenuButtons = false;
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#ifdef DEBUG
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m_bShowStats = true;
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