allow Lua expressions in ActorCommand parameters

This commit is contained in:
Chris Danford
2004-11-05 06:43:12 +00:00
parent 012ead80fd
commit bc184683ca
4 changed files with 14 additions and 14 deletions
+1 -1
View File
@@ -135,7 +135,7 @@ void ScreenSystemLayer::ReloadCreditsText()
m_textMessage.SetName( "Message" );
SET_XY_AND_ON_COMMAND( m_textMessage );
m_textStats.LoadFromFont( THEME->GetPathToF("ScreenSystemLayer stats") );
m_textStats.LoadFromFont( THEME->GetPathToF("ScreenSystemLayer stats") );
m_textStats.SetName( "Stats" );
SET_XY_AND_ON_COMMAND( m_textStats );