allow Lua expressions in ActorCommand parameters

This commit is contained in:
Chris Danford
2004-11-05 06:43:12 +00:00
parent 012ead80fd
commit bc184683ca
4 changed files with 14 additions and 14 deletions
+1 -1
View File
@@ -624,7 +624,7 @@ void Actor::Command( CString sCommands )
sCommands.MakeLower();
vector<ParsedCommand> vCommands;
ParseCommands( sCommands, vCommands );
ParseCommands( sCommands, vCommands );
for( unsigned i=0; i<vCommands.size(); i++ )
this->HandleCommand( vCommands[i] );