remove prebuffering from RageSound; let Preload handle it

This commit is contained in:
Glenn Maynard
2003-03-15 23:55:24 +00:00
parent 187aee0a05
commit bbf8067551
4 changed files with 18 additions and 77 deletions
-2
View File
@@ -90,7 +90,6 @@ void ScreenTestSound::UpdateText(int n)
"%s\n"
"%s\n"
"(%s)\n"
"%s\n"
"%s",
n+1, fn.GetString(),
s[n].s.IsPlaying()? "Playing":"Stopped",
@@ -100,7 +99,6 @@ void ScreenTestSound::UpdateText(int n)
"Continue until stopped":
"Loop",
pos.size()? pos.GetString(): "none playing",
s[n].s.IsStreaming()? "Streaming":"Preloaded",
selected == n? "^^^^^^":""
));
}