Add the ResetPlayerOptions lua binding.

This commit is contained in:
Jason Felds
2011-10-29 11:43:49 -04:00
parent 0594303c3c
commit bbec5842f6
5 changed files with 21 additions and 0 deletions
+1
View File
@@ -48,6 +48,7 @@ public:
/** @brief Reset the GameState back to initial values. */
void Reset();
void ResetPlayer( PlayerNumber pn );
void ResetPlayerOptions( PlayerNumber pn );
void ApplyCmdline(); // called by Reset
void ApplyGameCommand( const RString &sCommand, PlayerNumber pn=PLAYER_INVALID );
/** @brief Start the game when the first player joins in. */