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@@ -18,6 +18,7 @@
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bool Banner::LoadFromSong( Song &song )
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{
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Sprite::LoadFromTexture( song.GetBannerPath() );
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//Sprite::TurnShadowOff();
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float fSourceWidth = (float)m_pTexture->GetSourceWidth();
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float fSourceHeight = (float)m_pTexture->GetSourceHeight();
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