RageSound handles SOUNDMAN->playing_sounds itself

This commit is contained in:
Glenn Maynard
2004-01-14 08:00:51 +00:00
parent e382b89cc2
commit bbbb76d551
3 changed files with 5 additions and 5 deletions
-3
View File
@@ -46,14 +46,11 @@ RageSoundManager::~RageSoundManager()
void RageSoundManager::StartMixing(RageSound *snd)
{
playing_sounds.insert(snd);
driver->StartMixing(snd);
}
void RageSoundManager::StopMixing(RageSound *snd)
{
playing_sounds.erase(snd);
driver->StopMixing(snd);
/* The sound is finished, and should be deleted if it's in owned_sounds.