Implement ScreenMiniMenu with ScreenOptions
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@@ -13,7 +13,9 @@ class OptionsCursor : public ActorFrame
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public:
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OptionsCursor();
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void Load( PlayerNumber pn, bool bUnderline );
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enum Element { cursor, underline };
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void Load( CString sType, Element elem );
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void Set( PlayerNumber pn );
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void SetBarWidth( int iWidth );
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void TweenBarWidth( int iNewWidth );
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