Implement ScreenMiniMenu with ScreenOptions
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@@ -13,8 +13,8 @@ class OptionIcon : public ActorFrame
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{
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public:
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OptionIcon();
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void Load( PlayerNumber pn, const CString &sText, bool bHeader = false );
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void Load( CString sType );
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void Set( PlayerNumber pn, const CString &sText, bool bHeader = false );
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void DrawPrimitives();
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protected:
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