Add and use accessors for most of Notes.

Don't autogen data until it's needed.
This commit is contained in:
Glenn Maynard
2003-01-02 22:10:51 +00:00
parent b797141aa3
commit bb8940adad
23 changed files with 231 additions and 164 deletions
+1 -2
View File
@@ -156,7 +156,6 @@ ScreenGameplay::ScreenGameplay()
}
break;
}
}
m_bChangedOffsetOrBPM = (GAMESTATE->m_SongOptions.m_AutoAdjust == SongOptions::ADJUST_ON);
@@ -1212,7 +1211,7 @@ void ScreenGameplay::HandleScreenMessage( const ScreenMessage SM )
if( !GAMESTATE->IsPlayerEnabled( (PlayerNumber)p ) )
continue; // skip
if( GAMESTATE->m_pCurNotes[p]->m_Difficulty == DIFFICULTY_HARD && GAMESTATE->GetCurrentGrade((PlayerNumber)p) >= GRADE_AA )
if( GAMESTATE->m_pCurNotes[p]->GetDifficulty() == DIFFICULTY_HARD && GAMESTATE->GetCurrentGrade((PlayerNumber)p) >= GRADE_AA )
bTryExtraStage = true;
}
}