Add and use accessors for most of Notes.
Don't autogen data until it's needed.
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@@ -358,7 +358,7 @@ ScreenEvaluation::ScreenEvaluation( bool bSummary )
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if( !GAMESTATE->IsPlayerEnabled( (PlayerNumber)p ) )
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continue; // skip
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if( GAMESTATE->m_pCurNotes[p]->m_Difficulty == DIFFICULTY_HARD && grade[p] >= GRADE_AA )
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if( GAMESTATE->m_pCurNotes[p]->GetDifficulty() == DIFFICULTY_HARD && grade[p] >= GRADE_AA )
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m_bTryExtraStage = true;
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}
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}
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