move global StageStats into a singleton

This commit is contained in:
Chris Danford
2005-02-16 03:25:45 +00:00
parent 6cb8d3fe64
commit bb712884bb
30 changed files with 421 additions and 300 deletions
+3 -3
View File
@@ -6,7 +6,7 @@
#include "GameState.h"
#include "ThemeManager.h"
#include "PlayerState.h"
#include "StageStats.h"
#include "StatsManager.h"
#include "CommonMetrics.h"
@@ -46,8 +46,8 @@ void ScoreDisplayNormal::SetScore( int iNewScore )
// score for subtracrive is MaxScore - score).
int iMaxScore = g_CurStageStats.m_player[pn].iMaxScore;
int iCurMaxScore = g_CurStageStats.m_player[pn].iCurMaxScore;
int iMaxScore = STATSMAN->m_CurStageStats.m_player[pn].iMaxScore;
int iCurMaxScore = STATSMAN->m_CurStageStats.m_player[pn].iCurMaxScore;
switch( m_pPlayerState->m_CurrentPlayerOptions.m_ScoreDisplay )
{