move global StageStats into a singleton

This commit is contained in:
Chris Danford
2005-02-16 03:25:45 +00:00
parent 6cb8d3fe64
commit bb712884bb
30 changed files with 421 additions and 300 deletions
+2 -2
View File
@@ -7,7 +7,7 @@
#include "GameState.h"
#include "song.h"
#include "Character.h"
#include "StageStats.h"
#include "StatsManager.h"
#include "PrefsManager.h"
#include "Model.h"
@@ -343,7 +343,7 @@ void DancingCharacters::DrawPrimitives()
continue;
}
bool bFailed = g_CurStageStats.m_player[p].bFailed;
bool bFailed = STATSMAN->m_CurStageStats.m_player[p].bFailed;
bool bDanger = m_bDrawDangerLight;
DISPLAY->SetLighting( true );