always show tutorial at full brightness
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@@ -733,8 +733,11 @@ void BrightnessOverlay::SetActualBrightness()
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float fLeftBrightness = 1-GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions.m_fCover;
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float fLeftBrightness = 1-GAMESTATE->m_pPlayerState[PLAYER_1]->m_PlayerOptions.m_fCover;
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float fRightBrightness = 1-GAMESTATE->m_pPlayerState[PLAYER_2]->m_PlayerOptions.m_fCover;
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float fRightBrightness = 1-GAMESTATE->m_pPlayerState[PLAYER_2]->m_PlayerOptions.m_fCover;
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float fBaseBGBrightness = PREFSMAN->m_fBGBrightness;
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// HACK: Always show training in full brightness
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// HACK: Always show training in full brightness
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float fBaseBGBrightness = GAMESTATE->m_pCurSong->IsTutorial()? 1.0f:PREFSMAN->m_fBGBrightness;
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if( GAMESTATE->m_pCurSong && GAMESTATE->m_pCurSong->IsTutorial() )
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fBaseBGBrightness = 1.0f;
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fLeftBrightness *= fBaseBGBrightness;
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fLeftBrightness *= fBaseBGBrightness;
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fRightBrightness *= fBaseBGBrightness;
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fRightBrightness *= fBaseBGBrightness;
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