count calories while stepping, not at the end

This commit is contained in:
Chris Danford
2005-02-15 09:24:48 +00:00
parent 2b974e654d
commit bb099ee7e0
8 changed files with 54 additions and 28 deletions
+2 -1
View File
@@ -652,7 +652,8 @@ void GameState::FinishStage()
int iNumHolds = (int) g_CurStageStats.m_player[pn].radarActual[RADAR_NUM_HOLDS];
int iNumMines = (int) g_CurStageStats.m_player[pn].radarActual[RADAR_NUM_MINES];
int iNumHands = (int) g_CurStageStats.m_player[pn].radarActual[RADAR_NUM_HANDS];
PROFILEMAN->AddStepTotals( pn, iNumTapsAndHolds, iNumJumps, iNumHolds, iNumMines, iNumHands );
float fCaloriesBurned = g_CurStageStats.m_player[pn].fCaloriesBurned;
PROFILEMAN->AddStepTotals( pn, iNumTapsAndHolds, iNumJumps, iNumHolds, iNumMines, iNumHands, fCaloriesBurned );
}