count calories while stepping, not at the end
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@@ -652,7 +652,8 @@ void GameState::FinishStage()
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int iNumHolds = (int) g_CurStageStats.m_player[pn].radarActual[RADAR_NUM_HOLDS];
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int iNumMines = (int) g_CurStageStats.m_player[pn].radarActual[RADAR_NUM_MINES];
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int iNumHands = (int) g_CurStageStats.m_player[pn].radarActual[RADAR_NUM_HANDS];
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PROFILEMAN->AddStepTotals( pn, iNumTapsAndHolds, iNumJumps, iNumHolds, iNumMines, iNumHands );
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float fCaloriesBurned = g_CurStageStats.m_player[pn].fCaloriesBurned;
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PROFILEMAN->AddStepTotals( pn, iNumTapsAndHolds, iNumJumps, iNumHolds, iNumMines, iNumHands, fCaloriesBurned );
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}
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