diff --git a/stepmania/src/ScreenEdit.h b/stepmania/src/ScreenEdit.h index 8d50030271..493ef2e4dc 100644 --- a/stepmania/src/ScreenEdit.h +++ b/stepmania/src/ScreenEdit.h @@ -203,22 +203,22 @@ protected: BitmapText m_textPlayRecordHelp; // keep track of where we are and what we're doing - float m_fTrailingBeat; // this approaches GAMESTATE->m_fSongBeat, which is the actual beat + float m_fTrailingBeat; // this approaches GAMESTATE->m_fSongBeat, which is the actual beat /* The location we were at when shift was pressed, or * -1 when shift isn't pressed: */ int m_iShiftAnchor; - NoteData m_Clipboard; - bool m_bHasUndo; - NoteData m_Undo; + NoteData m_Clipboard; + bool m_bHasUndo; + NoteData m_Undo; - RageSound m_soundAddNote; - RageSound m_soundRemoveNote; - RageSound m_soundChangeLine; - RageSound m_soundChangeSnap; - RageSound m_soundMarker; - RageSound m_soundSwitch; - RageSound m_soundSave; + RageSound m_soundAddNote; + RageSound m_soundRemoveNote; + RageSound m_soundChangeLine; + RageSound m_soundChangeSnap; + RageSound m_soundMarker; + RageSound m_soundSwitch; + RageSound m_soundSave; // used for reverting void CopyToLastSave(); @@ -244,7 +244,7 @@ protected: bool m_bReturnToRecordMenuAfterPlay; // for MODE_RECORD and MODE_PLAY - int m_iStartPlayingAt, m_iStopPlayingAt; + int m_iStartPlayingAt, m_iStopPlayingAt; float m_fBeatToReturnTo; RageSound m_soundMusic;