Decouple <vector>
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@@ -11,6 +11,9 @@
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#include "InputEventPlus.h"
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#include "SongUtil.h"
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#include <vector>
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REGISTER_SCREEN_CLASS( ScreenGameplaySyncMachine );
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void ScreenGameplaySyncMachine::Init()
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@@ -134,7 +137,7 @@ void ScreenGameplaySyncMachine::RefreshText()
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/*
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* (c) 2001-2004 Chris Danford
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* All rights reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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@@ -144,7 +147,7 @@ void ScreenGameplaySyncMachine::RefreshText()
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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