Decouple <vector>
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@@ -23,6 +23,8 @@
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#include <cfloat>
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#include <cmath>
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#include <cstddef>
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#include <vector>
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float FindFirstDisplayedBeat( const PlayerState* pPlayerState, int iDrawDistanceAfterTargetsPixels );
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float FindLastDisplayedBeat( const PlayerState* pPlayerState, int iDrawDistanceBeforeTargetsPixels );
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