Decouple <vector>
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@@ -2,6 +2,10 @@
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#define MessageManager_H
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#include "LuaManager.h"
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#include <vector>
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struct lua_State;
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class LuaTable;
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class LuaReference;
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@@ -228,10 +232,10 @@ public:
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/** @brief Utilities for working with Lua. */
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namespace LuaHelpers
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{
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template<class T> void Push( lua_State *L, const BroadcastOnChange<T> &Object )
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{
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template<class T> void Push( lua_State *L, const BroadcastOnChange<T> &Object )
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{
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LuaHelpers::Push<T>( L, Object.Get() );
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}
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}
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}
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template<class T, int N>
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@@ -289,7 +293,7 @@ public:
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/*
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* (c) 2003-2004 Chris Danford
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* All rights reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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@@ -299,7 +303,7 @@ public:
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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