Decouple <vector>
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+6
-3
@@ -4,6 +4,9 @@
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#include "GameInput.h"
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#include "InputFilter.h"
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#include <vector>
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class InputEventPlus;
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class RageTimer;
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@@ -27,7 +30,7 @@ struct InputQueueCode
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public:
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bool Load( RString sButtonsNames );
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bool EnteredCode( GameController controller ) const;
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InputQueueCode(): m_aPresses() {}
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private:
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@@ -59,7 +62,7 @@ extern InputQueue* INPUTQUEUE; // global and accessible from anywhere in our pro
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/*
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* (c) 2001-2007 Chris Danford, Glenn Maynard
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* All rights reserved.
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*
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*
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* Permission is hereby granted, free of charge, to any person obtaining a
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* copy of this software and associated documentation files (the
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* "Software"), to deal in the Software without restriction, including
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@@ -69,7 +72,7 @@ extern InputQueue* INPUTQUEUE; // global and accessible from anywhere in our pro
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* copyright notice(s) and this permission notice appear in all copies of
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* the Software and that both the above copyright notice(s) and this
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* permission notice appear in supporting documentation.
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*
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*
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* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS
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* OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
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* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT OF
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