Spacing cleanup.

This commit is contained in:
Steve Checkoway
2006-07-10 00:24:13 +00:00
parent 0b8e8f8512
commit ba99f1df55
2 changed files with 29 additions and 29 deletions
+1 -1
View File
@@ -51,7 +51,7 @@ public:
// Attacks take a while to transition out of use. Account for this in PlayerAI
// by still penalizing it for 1 second after the player options are rebuilt.
int m_iLastPositiveSumOfAttackLevels;
float m_fSecondsUntilAttacksPhasedOut; // positive means PlayerAI is still affected
float m_fSecondsUntilAttacksPhasedOut;// positive means PlayerAI is still affected
bool m_bAttackBeganThisUpdate; // flag for other objects to watch (play sounds)
bool m_bAttackEndedThisUpdate; // flag for other objects to watch (play sounds)
AttackArray m_ActiveAttacks;