Merge pull request #847 from dguzek/AttacksArentHandicaps

fix logic for attacks in gameplay disqualifying
This commit is contained in:
Kyzentun
2015-10-07 15:44:50 -06:00
+1 -1
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@@ -881,7 +881,7 @@ bool PlayerOptions::IsEasierForSongAndSteps( Song* pSong, Steps* pSteps, PlayerN
if( m_bTransforms[TRANSFORM_ECHO] ) return true; if( m_bTransforms[TRANSFORM_ECHO] ) return true;
// Removing attacks is easier in general. // Removing attacks is easier in general.
if (m_fNoAttack || (!m_fRandAttack && pSteps->HasAttacks())) if ((m_fNoAttack && pSteps->HasAttacks()) || m_fRandAttack)
return true; return true;
if( m_fCover ) return true; if( m_fCover ) return true;