Merge pull request #847 from dguzek/AttacksArentHandicaps
fix logic for attacks in gameplay disqualifying
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@@ -881,7 +881,7 @@ bool PlayerOptions::IsEasierForSongAndSteps( Song* pSong, Steps* pSteps, PlayerN
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if( m_bTransforms[TRANSFORM_ECHO] ) return true;
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if( m_bTransforms[TRANSFORM_ECHO] ) return true;
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// Removing attacks is easier in general.
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// Removing attacks is easier in general.
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if (m_fNoAttack || (!m_fRandAttack && pSteps->HasAttacks()))
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if ((m_fNoAttack && pSteps->HasAttacks()) || m_fRandAttack)
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return true;
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return true;
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if( m_fCover ) return true;
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if( m_fCover ) return true;
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