small whitespace killing

This commit is contained in:
AJ Kelly
2011-03-07 15:21:03 -06:00
parent c4622d375b
commit ba6ab436e5
2 changed files with 2 additions and 2 deletions
+1 -1
View File
@@ -3064,7 +3064,7 @@ StepsType GameManager::StringToStepsType( RString sStepsType )
for( int i=0; i<NUM_StepsType; i++ )
if( g_StepsTypeInfos[i].szName == sStepsType )
return StepsType(i);
return StepsType_Invalid;
}
+1 -1
View File
@@ -9,7 +9,7 @@
*
* TODO: Look into a more flexible system without a fixed number of grades. -Wolfman2000
*/
enum Grade
enum Grade
{
Grade_Tier01, /**< Usually an AAAA */
Grade_Tier02, /**< Usually an AAA */