The big NULL replacement party part 2.
This may take a bit. Trying to do this by operator/command.
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@@ -150,7 +150,7 @@ void StepsDisplay::SetFromGameState( PlayerNumber pn )
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void StepsDisplay::SetFromSteps( const Steps* pSteps )
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{
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if( pSteps == NULL )
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if( pSteps == nullptr )
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{
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Unset();
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return;
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@@ -162,7 +162,7 @@ void StepsDisplay::SetFromSteps( const Steps* pSteps )
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void StepsDisplay::SetFromTrail( const Trail* pTrail )
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{
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if( pTrail == NULL )
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if( pTrail == nullptr )
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{
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Unset();
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return;
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