The big NULL replacement party part 2.
This may take a bit. Trying to do this by operator/command.
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@@ -175,7 +175,7 @@ bool BitmapText::LoadFromTextureAndChars( const RString& sTexturePath, const RSt
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void BitmapText::BuildChars()
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{
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// If we don't have a font yet, we'll do this when it loads.
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if( m_pFont == NULL )
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if( m_pFont == nullptr )
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return;
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// calculate line lengths and widths
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