The big NULL replacement party part 2.

This may take a bit. Trying to do this by operator/command.
This commit is contained in:
Jason Felds
2013-05-03 23:11:42 -04:00
parent 9f24627bf9
commit ba59dd1656
174 changed files with 6644 additions and 6644 deletions
+1 -1
View File
@@ -259,7 +259,7 @@ void BPMDisplay::SetFromGameState()
}
if( GAMESTATE->m_pCurCourse.Get() )
{
if( GAMESTATE->GetCurrentStyle() == NULL )
if( GAMESTATE->GetCurrentStyle() == nullptr )
; // This is true when backing out from ScreenSelectCourse to ScreenTitleMenu. So, don't call SetBpmFromCourse where an assert will fire.
else
SetBpmFromCourse( GAMESTATE->m_pCurCourse );