The big NULL replacement party part 2.

This may take a bit. Trying to do this by operator/command.
This commit is contained in:
Jason Felds
2013-05-03 23:11:42 -04:00
parent 9f24627bf9
commit ba59dd1656
174 changed files with 6644 additions and 6644 deletions
+2 -2
View File
@@ -118,7 +118,7 @@ void ActorFrame::LoadChildrenFromNode( const XNode* pNode )
// Load children
const XNode* pChildren = pNode->GetChild("children");
bool bArrayOnly = false;
if( pChildren == NULL )
if( pChildren == nullptr )
{
bArrayOnly = true;
pChildren = pNode;
@@ -544,7 +544,7 @@ public:
{
// this one is tricky, we need to get an Actor from Lua.
Actor *pActor = ActorUtil::MakeActor( SArg(1) );
if ( pActor == NULL )
if ( pActor == nullptr )
{
lua_pushboolean( L, 0 );
return 1;