From b9dbe62818a5fbe257a404a7d0eb83bb35f880f4 Mon Sep 17 00:00:00 2001 From: Glenn Maynard Date: Sat, 18 Sep 2004 04:39:34 +0000 Subject: [PATCH] Fix pixels being freed when not owned. I don't know why D3D worked at all with this bug. (It doesn't actually impact anything else.) --- stepmania/src/RageSurface.cpp | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-) diff --git a/stepmania/src/RageSurface.cpp b/stepmania/src/RageSurface.cpp index 635f0e56ac..e7e1ddfe8e 100644 --- a/stepmania/src/RageSurface.cpp +++ b/stepmania/src/RageSurface.cpp @@ -146,7 +146,8 @@ RageSurface::RageSurface( const RageSurface &cpy ) RageSurface::~RageSurface() { - delete [] pixels; + if( pixels_owned ) + delete [] pixels; } static int GetShiftFromMask( uint32_t mask )