play init command only once
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@@ -811,7 +811,6 @@ void BackgroundImpl::Layer::UpdateCurBGChange( const Song *pSong, float fLastMus
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LUA->SetGlobal( "Color2", change.m_def.m_sColor2.empty() ? RString("1,1,1,1") : change.m_def.m_sColor2 );
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LUA->SetGlobal( "Color2", change.m_def.m_sColor2.empty() ? RString("1,1,1,1") : change.m_def.m_sColor2 );
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m_pCurrentBGA->InitDefaults();
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m_pCurrentBGA->InitDefaults();
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m_pCurrentBGA->PlayCommand( "Init" );
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m_pCurrentBGA->PlayCommand( "On" );
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m_pCurrentBGA->PlayCommand( "On" );
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m_pCurrentBGA->PlayCommand( "GainFocus" );
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m_pCurrentBGA->PlayCommand( "GainFocus" );
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