Add Skippy to PlayerOptions

This commit is contained in:
Chris Danford
2003-03-13 09:25:57 +00:00
parent b4b8815cb7
commit b8d8eb589d
4 changed files with 7 additions and 2 deletions
+2
View File
@@ -115,6 +115,7 @@ CString PlayerOptions::GetString()
case TRANSFORM_WIDE: sReturn += "Wide, "; break;
case TRANSFORM_BIG: sReturn += "Big, "; break;
case TRANSFORM_QUICK: sReturn += "Quick, "; break;
case TRANSFORM_SKIPPY: sReturn += "Skippy, "; break;
default: ASSERT(0); // invalid
}
@@ -174,6 +175,7 @@ void PlayerOptions::FromString( CString sOptions )
else if( sBit == "wide" ) m_Transform = TRANSFORM_WIDE;
else if( sBit == "big" ) m_Transform = TRANSFORM_BIG;
else if( sBit == "quick" ) m_Transform = TRANSFORM_QUICK;
else if( sBit == "skippy" ) m_Transform = TRANSFORM_SKIPPY;
else if( sBit == "reverse" ) m_fReverseScroll = 1;
else if( sBit == "noholds" ) m_bHoldNotes = false;
else if( sBit == "nofreeze" ) m_bHoldNotes = false;