Add Skippy to PlayerOptions
This commit is contained in:
@@ -115,6 +115,7 @@ CString PlayerOptions::GetString()
|
||||
case TRANSFORM_WIDE: sReturn += "Wide, "; break;
|
||||
case TRANSFORM_BIG: sReturn += "Big, "; break;
|
||||
case TRANSFORM_QUICK: sReturn += "Quick, "; break;
|
||||
case TRANSFORM_SKIPPY: sReturn += "Skippy, "; break;
|
||||
default: ASSERT(0); // invalid
|
||||
}
|
||||
|
||||
@@ -174,6 +175,7 @@ void PlayerOptions::FromString( CString sOptions )
|
||||
else if( sBit == "wide" ) m_Transform = TRANSFORM_WIDE;
|
||||
else if( sBit == "big" ) m_Transform = TRANSFORM_BIG;
|
||||
else if( sBit == "quick" ) m_Transform = TRANSFORM_QUICK;
|
||||
else if( sBit == "skippy" ) m_Transform = TRANSFORM_SKIPPY;
|
||||
else if( sBit == "reverse" ) m_fReverseScroll = 1;
|
||||
else if( sBit == "noholds" ) m_bHoldNotes = false;
|
||||
else if( sBit == "nofreeze" ) m_bHoldNotes = false;
|
||||
|
||||
Reference in New Issue
Block a user