RouletteSeeds now is updated dynamically based on unlocks.dat
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@@ -75,6 +75,7 @@ private:
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void SortSongEntriesArray(); // sorts unlocks
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bool ParseRow(CString text, CString &type, float &qty, CString &songname);
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SongEntry *FindSong( const Song *pSong );
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void InitRouletteSeeds(int MaxRouletteSlot);
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};
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