Fix extraneous activity on screen load
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@@ -176,12 +176,15 @@ void ScreenSelectDifficulty::UpdateSelectableChoices()
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}
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}
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}
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for( int p=0; p<NUM_PLAYERS; p++ )
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// I'm not sure why this was here -- but there seem no ill effects
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if( GAMESTATE->IsHumanPlayer(p) )
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// of it's removal.
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{
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//
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MenuRight( (PlayerNumber)p );
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//for( int p=0; p<NUM_PLAYERS; p++ )
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MenuLeft( (PlayerNumber)p );
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// if( GAMESTATE->IsHumanPlayer(p) )
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}
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// {
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// MenuRight( (PlayerNumber)p );
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// MenuLeft( (PlayerNumber)p );
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// }
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}
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}
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void ScreenSelectDifficulty::MenuLeft( PlayerNumber pn )
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void ScreenSelectDifficulty::MenuLeft( PlayerNumber pn )
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