rename FixImposibleRows -> RemoveStretch and turn it into a mod

This commit is contained in:
Chris Danford
2005-05-01 04:35:29 +00:00
parent 8ebed4eb1d
commit b81c304eb6
7 changed files with 16 additions and 7 deletions
+1 -2
View File
@@ -40,6 +40,7 @@ namespace NoteDataUtil
void RemoveHands( NoteData &inout, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
void RemoveQuads( NoteData &inout, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
void RemoveMines( NoteData &inout, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
void RemoveStretch( NoteData &inout, StepsType st, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
void RemoveAllButOneTap( NoteData &inout, int row );
enum TrackMapping { left, right, mirror, shuffle, super_shuffle, stomp, NUM_TRACK_MAPPINGS };
void Turn( NoteData &inout, StepsType st, TrackMapping tt, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
@@ -87,8 +88,6 @@ namespace NoteDataUtil
SnapToNearestNoteType( inout, nt, NOTE_TYPE_INVALID, iStartIndex, iEndIndex );
}
void FixImpossibleRows( NoteData &inout, StepsType st );
// True if no notes in row that aren't true in the mask
bool RowPassesValidMask( NoteData &inout, int row, const bool bValidMask[] );