rename FixImposibleRows -> RemoveStretch and turn it into a mod
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@@ -40,6 +40,7 @@ namespace NoteDataUtil
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void RemoveHands( NoteData &inout, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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void RemoveQuads( NoteData &inout, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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void RemoveMines( NoteData &inout, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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void RemoveStretch( NoteData &inout, StepsType st, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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void RemoveAllButOneTap( NoteData &inout, int row );
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enum TrackMapping { left, right, mirror, shuffle, super_shuffle, stomp, NUM_TRACK_MAPPINGS };
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void Turn( NoteData &inout, StepsType st, TrackMapping tt, int iStartIndex = 0, int iEndIndex = MAX_NOTE_ROW );
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@@ -87,8 +88,6 @@ namespace NoteDataUtil
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SnapToNearestNoteType( inout, nt, NOTE_TYPE_INVALID, iStartIndex, iEndIndex );
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}
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void FixImpossibleRows( NoteData &inout, StepsType st );
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// True if no notes in row that aren't true in the mask
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bool RowPassesValidMask( NoteData &inout, int row, const bool bValidMask[] );
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