Register MusicWheel as a Lua class.
Now Lua functions on MusicWheel actually exist.
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@@ -1657,6 +1657,9 @@ public:
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LUA_REGISTER_DERIVED_CLASS( MusicWheel, WheelBase )
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// lua end
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/*
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/*
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* (c) 2001-2004 Chris Danford, Chris Gomez, Glenn Maynard
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* (c) 2001-2004 Chris Danford, Chris Gomez, Glenn Maynard
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* All rights reserved.
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* All rights reserved.
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@@ -50,6 +50,9 @@ public:
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RString JumpToPrevGroup();
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RString JumpToPrevGroup();
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const MusicWheelItemData *GetCurWheelItemData( int i ) { return (const MusicWheelItemData *) m_CurWheelItemData[i]; }
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const MusicWheelItemData *GetCurWheelItemData( int i ) { return (const MusicWheelItemData *) m_CurWheelItemData[i]; }
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// Lua
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void PushSelf( lua_State *L );
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protected:
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protected:
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MusicWheelItem *MakeItem();
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MusicWheelItem *MakeItem();
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