Uncomment joystick init (oops, didn't mean to commit that part)
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@@ -438,12 +438,12 @@ HRESULT RageInput::Initialize()
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//////////////////////////////
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// Look for joysticks
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// TODO: Why is this function so slow to return? Is it just my machine?
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/* if( FAILED( hr = m_pDI->EnumDevices( DI8DEVCLASS_GAMECTRL,
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if( FAILED( hr = m_pDI->EnumDevices( DI8DEVCLASS_GAMECTRL,
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EnumJoysticksCallback,
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(VOID*)this,
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DIEDFL_ATTACHEDONLY ) ) )
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throw RageException( hr, "m_pDI->EnumDevices failed." );
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*/
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for( int i=0; i<NUM_JOYSTICKS; i++ )
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{
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// Set the data format to "simple joystick" - a predefined data format
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