Remove ugly CopyTweening. This is too wildly incompatible with newer
XML features, where there's not necessarily any corrolation between elements of different graphics. This didn't work well, anyway: it'd apply the old tweening queue to the new graphics, but they might have completely different animations. This will cause transitions between NoteSkins to be more abrupt, but we don't use that feature anyway.
This commit is contained in:
@@ -162,17 +162,7 @@ void NoteField::Update( float fDeltaTime )
|
||||
NoteDisplayCols *cur = SearchForSongBeat();
|
||||
|
||||
if( cur != LastDisplay )
|
||||
{
|
||||
/* The display has changed. We might be in the middle of a step; copy any
|
||||
* tweens. */
|
||||
if( LastDisplay )
|
||||
{
|
||||
cur->m_GhostArrowRow.CopyTweening( LastDisplay->m_GhostArrowRow );
|
||||
cur->m_ReceptorArrowRow.CopyTweening( LastDisplay->m_ReceptorArrowRow );
|
||||
}
|
||||
|
||||
LastDisplay = cur;
|
||||
}
|
||||
|
||||
cur->m_ReceptorArrowRow.Update( fDeltaTime );
|
||||
cur->m_GhostArrowRow.Update( fDeltaTime );
|
||||
|
||||
Reference in New Issue
Block a user