This commit is contained in:
Glenn Maynard
2005-02-28 18:52:38 +00:00
parent c7bacb5a21
commit b76c0edfa9
-14
View File
@@ -453,26 +453,12 @@ void Actor::Update( float fDeltaTime )
// update effect // update effect
switch( m_Effect ) switch( m_Effect )
{ {
case no_effect:
break;
case diffuse_blink:
case diffuse_shift:
case glow_blink:
case glow_shift:
case rainbow:
case wag:
case bounce:
case bob:
case pulse:
break;
case spin: case spin:
m_current.rotation += fDeltaTime*m_vEffectMagnitude; m_current.rotation += fDeltaTime*m_vEffectMagnitude;
wrap( m_current.rotation.x, 360 ); wrap( m_current.rotation.x, 360 );
wrap( m_current.rotation.y, 360 ); wrap( m_current.rotation.y, 360 );
wrap( m_current.rotation.z, 360 ); wrap( m_current.rotation.z, 360 );
break; break;
case vibrate:
break;
} }
UpdateTweening( fDeltaTime ); UpdateTweening( fDeltaTime );