This commit is contained in:
Glenn Maynard
2005-02-28 18:52:38 +00:00
parent c7bacb5a21
commit b76c0edfa9
-14
View File
@@ -453,26 +453,12 @@ void Actor::Update( float fDeltaTime )
// update effect
switch( m_Effect )
{
case no_effect:
break;
case diffuse_blink:
case diffuse_shift:
case glow_blink:
case glow_shift:
case rainbow:
case wag:
case bounce:
case bob:
case pulse:
break;
case spin:
m_current.rotation += fDeltaTime*m_vEffectMagnitude;
wrap( m_current.rotation.x, 360 );
wrap( m_current.rotation.y, 360 );
wrap( m_current.rotation.z, 360 );
break;
case vibrate:
break;
}
UpdateTweening( fDeltaTime );