cleanup/comment

This commit is contained in:
AJ Kelly
2010-04-30 12:37:19 -05:00
parent cb57878455
commit b769b53fd2
3 changed files with 11 additions and 13 deletions
+2 -2
View File
@@ -259,7 +259,7 @@ void GameCommand::LoadOne( const Command& cmd )
{ {
RString sSteps = sValue; RString sSteps = sValue;
/* This must be processed after "song" and "style" commands. */ // This must be processed after "song" and "style" commands.
if( !m_bInvalid ) if( !m_bInvalid )
{ {
Song *pSong = (m_pSong != NULL)? m_pSong:GAMESTATE->m_pCurSong; Song *pSong = (m_pSong != NULL)? m_pSong:GAMESTATE->m_pCurSong;
@@ -294,7 +294,7 @@ void GameCommand::LoadOne( const Command& cmd )
{ {
RString sTrail = sValue; RString sTrail = sValue;
/* This must be processed after "course" and "style" commands. */ // This must be processed after "course" and "style" commands.
if( !m_bInvalid ) if( !m_bInvalid )
{ {
Course *pCourse = (m_pCourse != NULL)? m_pCourse:GAMESTATE->m_pCurCourse; Course *pCourse = (m_pCourse != NULL)? m_pCourse:GAMESTATE->m_pCurCourse;
-2
View File
@@ -50,9 +50,7 @@ public:
bool MaterialsNeedNormals() const; bool MaterialsNeedNormals() const;
//
// Lua // Lua
//
virtual void PushSelf( lua_State *L ); virtual void PushSelf( lua_State *L );
private: private: