return bChanged
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@@ -72,8 +72,8 @@ protected:
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void ChangeValueInRowRelative( int iRow, PlayerNumber pn, int iDelta, bool bRepeat );
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void ChangeValueInRowAbsolute( int iRow, PlayerNumber pn, int iChoiceIndex, bool bRepeat );
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virtual void AfterChangeValueInRow( int iRow, PlayerNumber pn ); // override this to detect when the value in a row has changed
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void MoveRowRelative( PlayerNumber pn, int iDir, bool bRepeat );
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void MoveRowAbsolute( PlayerNumber pn, int iRow, bool bRepeat );
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bool MoveRowRelative( PlayerNumber pn, int iDir, bool bRepeat );
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bool MoveRowAbsolute( PlayerNumber pn, int iRow, bool bRepeat );
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virtual void AfterChangeRow( PlayerNumber pn ); // override this to detect when the row has changed
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virtual void AfterChangeValueOrRow( PlayerNumber pn );
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